Gaming

US Navy aircraft carrying 11 crashes into the Pacific Ocean – Los Angeles Times

US Navy aircraft carrying 11 crashes into the Pacific Ocean – Los Angeles Times

The Navy has concluded that the collisions were avoidable and resulted from widespread failures by the crews and commanders, who didn’t quickly recognize and respond to unfolding emergencies. A Navy report recommended numerous changes to address the problems, ranging from improved training to increasing sleep and stress management for sailors.

Published at Wed, 22 Nov 2017 08:05:02 +0000

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US Navy aircraft carrying 11 crashes into the Pacific Ocean – Los Angeles Times

US Navy aircraft carrying 11 crashes into the Pacific Ocean – Los Angeles Times

The Navy has concluded that the collisions were avoidable and resulted from widespread failures by the crews and commanders, who didn’t quickly recognize and respond to unfolding emergencies. A Navy report recommended numerous changes to address the problems, ranging from improved training to increasing sleep and stress management for sailors.

Published at Wed, 22 Nov 2017 08:05:02 +0000

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Disney/Pixar's John Lasseter Takes Leave Of Absence In Wake Of Sexual Harassment Allegations

Disney/Pixar's John Lasseter Takes Leave Of Absence In Wake Of Sexual Harassment Allegations

In a memo to his staff, John Lasseter announced he’s taking a leave of absence from his role as the head of Disney Animation. The move comes as The Hollywood Reporter published a story detailing alleged sexual misconduct by the executive.

“I deeply apologize if I have let you down. I especially want to apologize to anyone who has ever been on the receiving end of an unwanted hug or any other gesture they felt crossed the line in any way, shape, or form,” the memo reads. “No matter how benign my intent, everyone has the right to set their own boundaries and have them respected.” Lasseter says he is stepping away for a “six-month sabbatical,” after which he hopes to return to the company.

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As reported by THR, sources allege that conduct by Lasseter led to Parks and Recreation alum Rashida Jones and her writing partner Will McCormack departing Toy Story 4, which they were scripting. According to the report, Lasseter made an “unwanted advance.” Jones and McCormack did not comment on the matter.

However, that is just one of several accounts of Lasseter’s behavior, which is alleged to include hugging, “grabbing, kissing, [and] making comments about physical attributes.” Variety followed with a report of their own, with former employees claiming the company’s culture is “toxic” and “sexist” for females.

Lasseter is one of the co-founders of Pixar, who was named head of Walt Disney Animation Studios when Disney bought the company in 2006. In addition to executive producing nearly every Pixar film, he has also served as director on Toy Story, Toy Story 2, A Bug’s Life, Cars, and Cars 2.

You can read Lasseter’s full memo below.

I have always wanted our animation studios to be places where creators can explore their vision with the support and collaboration of other gifted animators and storytellers. This kind of creative culture takes constant vigilance to maintain. It’s built on trust and respect, and it becomes fragile if any members of the team don’t feel valued. As a leader, it’s my responsibility to ensure that doesn’t happen; and I now believe I have been falling short in this regard.

I’ve recently had a number of difficult conversations that have been very painful for me. It’s never easy to face your missteps, but it’s the only way to learn from them. As a result, I’ve been giving a lot of thought to the leader I am today compared to the mentor, advocate and champion I want to be. It’s been brought to my attention that I have made some of you feel disrespected or uncomfortable. That was never my intent. Collectively, you mean the world to me, and I deeply apologize if I have let you down. I especially want to apologize to anyone who has ever been on the receiving end of an unwanted hug or any other gesture they felt crossed the line in any way, shape, or form. No matter how benign my intent, everyone has the right to set their own boundaries and have them respected.

In my conversations with Disney, we are united in our commitment to always treat any concerns you have with the seriousness they deserve, and to address them in an appropriate manner. We also share a desire to reinforce the vibrant, respectful culture that has been the foundation of our studios’ success since the beginning. And we agree the first step in that direction is for me to take some time away to reflect on how to move forward from here. As hard as it is for me to step away from a job I am so passionate about and a team I hold in the highest regard, not just as artists but as people, I know it’s the best thing for all of us right now. My hope is that a six-month sabbatical will give me the opportunity to start taking better care of myself, to recharge and be inspired, and ultimately return with the insight and perspective I need to be the leader you deserve.

I’m immensely proud of this team, and I know you will continue to wow the world in my absence. I wish you all a wonderful holiday season and look forward to working together again in the new year.

John

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Published at Tue, 21 Nov 2017 22:11:00 +0000

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Destiny 2's Version Of Mercury Is Underwhelming So Far

Destiny 2's Version Of Mercury Is Underwhelming So Far

The first expansion for Destiny 2, Curse of Osiris, was revealed during Paris Games Week this year and is set to launch on PS4, Xbox One, and PC on December 5. We recently got a chance to play several hours of the game, including just over an hour of exploration in the new destination, Mercury, the new Public Event, and two new Strikes. While we didn’t see everything Curse of Osiris has to offer, we left Mercury feeling skeptical about what’s to come.

Mercury as a destination is actually a rather small, circular area on the planet called the Fields of Glass, which is connected to the Lighthouse that Bungie showed off last week. The most notable thing about the new map is the assortment of powerful, “high-value target” enemies you can fight–there seems to be more of them in the Fields of Glass than at other locations in Destiny 2. Other than that, it’s an unremarkable donut map, and we couldn’t even summon Sparrows there–seemingly to mask how small the area is.

While we were at Bungie’s headquarters, the team behind Curse of Osiris stated that the theme of the expansion was “mystery.” We spent an hour and a half roaming the Fields of Glass and the Lighthouse, and it’s clear there are secrets we couldn’t find. We looked for a good 15 minutes but didn’t see any Lost Sectors, the hidden dungeon-like areas you can find everywhere else in Destiny 2, though we were explicitly told there was one and that would be marked on the map in a later build. We figured there’s some sort of trick to all the powerful enemies, too, but we didn’t have time to experiment properly.

Outside of the exploration on Mercury, the new Strikes added in Curse of Osiris are essentially retreads of two of the expansion’s story missions. Repetition is to be expected in Destiny, and the Strikes themselves have interesting bosses, but there isn’t much variety in the level design between their story and Strike versions.

The coolest aspect of the expansion that we saw was the Infinite Forest, a Vex creation designed to simulate an infinite number of realities. The concept is promising–it seems procedurally generated, at least in part, and you can encounter all sorts of enemies inside–but the connection to exploration on Mercury isn’t clear, since our access to it was limited to the story.

In addition to the Infinite Forest (or what we hope it will be), the new Public Event, Vex Crossroads, is one thing we’re still curious about and excited to explore further. It involves killing a series of Vex in stages and alternating between two towers that are only accessible during the event. We weren’t able to trigger the Heroic version, but we did identify some potential leads, so we’re eager to try it again and see what secrets it holds.

While we haven’t seen everything from Curse of Osiris yet–Bungie has more reveals planned for November 29–what we have played doesn’t feel substantial enough to bring any lapsed Destiny players back. The main Mercury map is just a circle that’s not terribly interesting to explore, and the new Strikes are uninspired. The mysterious Infinite Forest could hold the key to making Mercury and Curse of Osiris in general a good addition to what’s already in Destiny 2, but we’ll have to wait to find out.

Published at Tue, 21 Nov 2017 20:00:00 +0000

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New Battlefield 1 Turning Tides DLC Dated For PS4, Xbox One, And PC

New Battlefield 1 Turning Tides DLC Dated For PS4, Xbox One, And PC

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There’s a host of other Battlefield 1 news coming along with the third expansion’s release date. From November 22-December 4 and December 8-10, free trials of previous expansions They Shall Not Pass and Name of the Tsar will be available in the game, allowing players to fight with or against the French and Russian armies and sample new maps, weapons, and vehicles.

On November 27, Frontlines Mode is being added to the Suez map, giving players a chance to battle it out in a mix of Conquest and Rush modes where you fight for chained control points across the map.

The Fall of Empires Operation Campaign is also available for all Battlefield 1 owners between November 22 to December 6. Fall of Empires combines two Operations: Conquer Hell and Iron Walls, which are inspired by two 1918 events: the battle of Vittorio Veneto and the Meuse-Argonne offensive on the Western Front. For Battlefield 1 Black Friday deals, check out our story.

Published at Tue, 21 Nov 2017 19:57:00 +0000

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Watch Destiny 2: Curse Of Osiris DLC Livestream Here Today

Watch Destiny 2: Curse Of Osiris DLC Livestream Here Today

Today, Bungie is set to host the second of three livestreams dedicated to Destiny 2‘s upcoming Curse of Osiris DLC expansion pack. Whereas the first focused on the new location, story, and characters, this second stream will deal with new activities that you’ll be able to take part in on Mercury. The stream is scheduled to take place at 11 AM PT / 2 PM ET / 7 PM GMT (6 AM AET on Wednesday, November 22), and you can watch it through the stream below.

As with the first one, we don’t know many specifics about what will be shown. Bungie says it’ll offer a look at activities on Mercury, including those in the Infinite Forest, which is a key area we got a look at during the initial reveal and the first livestream. The key tease involves the reveal of a new Public Event, which is the “biggest [Bungie has] ever delivered in Destiny.” While we’d assume it involves the Vex, given that they are central to Curse of Osiris’s story, we do know that the Cabal are also present on Mercury. We’ll report back with all the details once they’re announced.

Assuming this follows the schedule from last week, you can expect today’s stream to last about an hour. The first one showed off the revamped Lighthouse and other areas on Mercury, new gear for each class, the return of the Heroic Strikes playlist, and a post-campaign system through which you can acquire new weapons. Most notably, though, we learned about Raid Lairs, which are smaller but completely redesigned versions of the Leviathan Raid, complete with new encounters and a different final boss.

The final Curse of Osiris stream is scheduled for November 29 and will further showcase the expansion’s new gear. It then launches for PS4, Xbox One, and PC a week later, on December 5. It will be sold on its own and as part of the $35 Expansion Pass. Its release will coincide with that of an update adding PS4 Pro and Xbox One X enhancements to Destiny 2.

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Published at Tue, 21 Nov 2017 16:02:00 +0000

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Nintendo Switch No Longer Getting Resident Evil Revelations' Physical Release In Europe

Nintendo Switch No Longer Getting Resident Evil Revelations' Physical Release In Europe

Resident Evil Revelations and Resident Evil Revelations 2 are coming to Nintendo Switch on November 28, but it’s only now we’re learning the games will not be appearing on store shelves in Europe. Instead, the region will only receive the titles via the Eshop, with their physical versions remaining exclusive to North America.

Publisher Capcom told Nintendo Life that releasing a boxed version of the games in Europe would not be viable. “Capcom has to take various factors into account when deciding what format to deliver our titles to our fans,” read a statement from the publisher. “These can include but are not limited to overall production costs, manufacturing times, distribution, and first party regulations. In the case of Resident Evil Revelations, we’ve found that unfortunately it’s not viable for Capcom Europe to create a physical version of the title on Nintendo Switch for our territories, however we will be making this available as a digital release.” GameSpot has contacted Capcom for comment.

Even in North America, the games’ boxed edition isn’t quite complete. The cartridge contains Resident Evil Revelations, but you’ll have to download Revelations 2 separately. That physical release costs $40 in the US. In the UK, you can grab the double pack from the Eshop for £40 or each game for £20 individually.

Resident Evil: Revelations originally debuted on 3DS back in 2012 and was subsequently ported to PS3, Xbox 360, Wii U, and PC the following year, before coming to PS4 and Xbox One earlier in 2017. The game stars popular Resident Evil protagonists Jill Valentine and Chris Redfield, who are trapped aboard a derelict cruise ship infested with the zombie-like Ooze monsters. Its sequel was released as an episodic title for last gen, current gen, PS Vita, and PC in 2015 and takes place between the events of Resident Evil 5 and 6.

In other Resident Evil news, Capcom recently announced a definitive Gold Edition of the series’ latest installment, Resident Evil 7. That package releases for PS4, Xbox One, and PC on December 12 and includes the base game along with its three DLC expansions: Banned Footage Vol. 1, Banned Footage Vol. 2, and the new End of Zoe. That day also marks the release of the delayed Not a Hero DLC, a free chapter that pits Chris Redfield against the “horrors that lurk underneath the Baker’s mansion.”

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Published at Tue, 21 Nov 2017 12:57:00 +0000

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Play As Thor And Fight Demons In This New Game From Viking Metal Band

Play As Thor And Fight Demons In This New Game From Viking Metal Band

Amon Amarth, a Swedish viking metal band that gets its name from the Lord of the Rings, has launched a video game. Titled “Amon Amarth,” the game has four worlds, 12 levels, and “four epic battles” where you–as Thor–face off against legendary Norse creatures and beings. The game features 13 of the band’s songs, but presented in chip-tune form.

The announcement trailer uses the band’s ripping cut “Raise Your Horns,” but with its chip-tune presentation, it has a very different sound and feel to it.

You fight against enemies you might have seen in Thor: Ragnarok, including Surtur, Fenris, and Hel. The serpent Nidhogg is also an enemy you’ll face with your hammer, Mjolnir. You can also of course wield the power of thunder and lightning. Take a look at the announcement/launch trailer above to get a closer look.

A press release (via MetalSucks) from Amon Amarth’s label, Metal Blade/Sony Music reveals that the game was developed by Swedish studio Ride & Crash Games. You can pick up the game right now for iOS and Android for $9.

The press release explains that Ride & Crash Games producer Robert Chirico Willstedt came up with the idea for an Amon Amarth video game in Fall 2015 after meeting with the band. Realising they had similar interests, including drinking “epic amounts of beer” and enjoying video games, they started to talk about making an Amon Amarth video game.

“The band met the development team continuously during the development process to ensure the end product would stay true to the initial vision of the game. This is an authentic Amon Amarth product,” reads a line from the press release.

The name Amon Amarth is the Sindarin name of Mt. Doom from J.R.R. Tolkien’s Lord of the Rings series. The band has been together for more than 20 years, releasing 10 albums and an EP over that time.

Amon Amarth is not the first heavy-sounding band to launch its own video game. Avenged Sevenfold released a Diablo-like mobile game, while Iron Maiden made a game called Legacy of the Beast. Recently, Dave Mustaine revealed that a Megadeth video game is in the works.

Now, if someone could please get the Finnish folk metal band Ensiferum to do the music for a Lord of the Rings game

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Published at Tue, 21 Nov 2017 06:08:00 +0000

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Rainbow Six Siege DLC For Year 3 Announced, New Maps And Operators Coming

Rainbow Six Siege DLC For Year 3 Announced, New Maps And Operators Coming

Ubisoft has announced that Rainbow Six Siege will receive a third year of DLC and additional support next year. Over the course of 2018, eight new Operators, two new maps, and one “existing map makeover” will be added to the shooter.

Year 3–as with Year 1 and Year 2–will consist of four seasons, each including two new Operators. The first of those four seasons is called Operation Chimera, which will include “biohazard specialist” characters from France and Russia. It will also include Outbreak, a new, limited-time co-op event. Outbreak is free-to-play for Siege owners, and it will take place over four weeks during Year 3 Season 1.

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Following Operation Chimera, Season 2 will include two new Italian GIS Operators and a new map set in Italy. Season 3, meanwhile, will bring one character from the UK’s Scotland Yard and one from the US’s Delta Force. Additionally, an existing map will be reworked for this season, bringing “considerable changes to level design and art direction.” Ubisoft says “the essence of the map will remain the same, but the gameplay and tactics will be completely different.” Finally, Season 4 will introduce two Moroccan Operators and a new map from the same region.

Year 3’s season pass will be available to purchase on December 12. Little more is known about Year 3 or Operation Chimera at present, though Ubisoft says more will be revealed at the Six Invitational esports tournament in February.

Ubisoft has continued to support Siege since its launch in December 2015. The final season of Year 2, Operation White Noise, arrives on November 20, bringing with it a new map and three new Operators. For more, check out all the details for Rainbow Six Siege’s Operation White Noise.

Siege’s previous big expansion, Operation Blood Orchid, was released in September. It included the new Theme Park map as well as three operators: Ela, Ying, and Lesion. Traditionally, Rainbow Six Siege DLC drops have included just two operators, but both Blood Orchid and White Noise contain three due to the dedicated Poland expansion being canceled earlier this year.

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Published at Mon, 20 Nov 2017 11:16:00 +0000

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Animal Crossing: Pocket Camp Release Date Announced, And It's Soon

Animal Crossing: Pocket Camp Release Date Announced, And It's Soon

Animal Crossing: Pocket Camp, the Animal Crossing game for mobile that was announced during a Nintendo Direct in October, finally has an official release date. The game will launch worldwide on November 22, according to the game’s Twitter account.

Pocket Camp soft-launched in Australia late last month. It’s common for big games to launch in smaller markets for the purposes of testing before coming to major regions like North America and Europe.

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Pocket Camp was initially due out sooner, but Nintendo delayed it to make room for Fire Emblem Heroes and Super Mario Run. While the delay might have been a bummer, the timing of its release good if you’re traveling for the Thanksgiving holiday and are looking for something to play on your way to wherever you may be going. What’s less than great is Pocket Camp requires an internet connection.

Pocket Camp is free on iOS and Android. Like other free games, Pocket Camp also features microtransactions; you can spend real money to purchase “Leaf Tickets” to speed up your progress. These can also be acquired through gameplay.

Nintendo says Pocket Camp will have have regular content updates, including “seasonal events” along with furniture and outfit items that you can get for a limited time.

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Published at Mon, 20 Nov 2017 06:03:00 +0000

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