Work With Upload To Teach Others About VR Development

Work With Upload To Teach Others About VR Development

[unable to retrieve full-text content]

[unable to retrieve full-text content]

Work With Upload To Teach Others About VR Development

Love VR and AR? Have extensive Unity experience? Passionate about helping train the next generation of developers and artists? You might just be a perfect fit to be an instructor for one of the many classes we offer at Upload in San Francisco and Los Angeles.

At Upload, we believe in education that prepares you for the real world. Our skills-based learning approach includes a focus on maximizing learning retention, exposure to real client projects and programs to help you build a powerful professional network.

Apply to be a VR instructor at Upload today.

.special-buttons > * FacebookTwitterRedditMore
Published at Sat, 18 Nov 2017 15:00:34 +0000

15 0

Gunheart Introduces New Enemies and Improved Loot System

Gunheart Introduces New Enemies and Improved Loot System

Futuristic virtual reality (VR) sci-fi shooter Gunheart has been regularly introducing updates ever since developer Drifter Entertainment launched the title into the Early Access. The Fall Update continues this tradition with its largest update yet.

Gunheartis a co-operative first-person shooter set in the furthest frontier of space in the far future. Players must take on hostile aliens and explore distant planets to make money to buy upgrades for your weapons and armour, defending humanity and making some profit as you go.

In order to take advantage of the types of tracked motion controllers that are widely available, the new content updates is introducing a range of new features, along with the expected big fixes and performance updates.

Gunheart screenshot 1

A new campaign has been added in, complete with new voice overs covering nine new story missions. In addition twenty new side missions have been added, along with PvP challenges and ongoing weekly missions. The expanded loot system will add new weapon mods for players to discover and add to their arsenal of weaponry., including new modifiers such as Glass Cannon, Bloodlust, Bubble Shield, Fly Paper, Easy Money and Berserker. 30 new cosmetic items have also been added for players to collect.

Enemies have got an upgrade, including dropships with new behaviours, AI updates and new boss creatures have been added, with other world elements such as ‘spawning bag’ creatures and data pads.

Gunheartis available on Steam Early Access for HTC Vive and Oculus Rift, priced at £26.99 (GBP). Further information and updates can be found on the Steam Store page.

A video trailer for the Fall content update can be viewed below.

VRFocus will bring you further news on Gunheart as it becomes available.

Published at Sat, 18 Nov 2017 13:00:22 +0000

13 0

The Biggest PSVR Releases Of The Week 11/12/17

The Biggest PSVR Releases Of The Week 11/12/17

[unable to retrieve full-text content]

[unable to retrieve full-text content]

The Biggest PSVR Releases Of The Week 11/12/17

Just one new release this week but, well, when that release is Skyrim in VR, you don’t really need to worry about much else, do you? The waiting has finally paid off and from today you can jump into one of the best games ever, now in VR. You can read our full review of it here, watch a two-hour long livestream full of juicy details, and check out the new PSVR Skyrim VR bundle as well.

UploadVR has also launched the ‘UploadVR PSVR Community’ on PlayStation 4! Join up, find other gamers to play with, and engage in discussions with them. Also, don’t forget to check out our list of the 9 Best PlayStation VR Games if you need any extra inspiration.

The Elder Scrolls V: Skyrim VR, from Bethesda
Price: $59.99

This is it – the big one in more ways that one. The full entirety of Bethesda’s legendary 2011 RPG has been retooled for PSVR, with the entire world now available to explore inside your headset. Take on every quest once more with your Move controllers or with the DualShock 4, and become the badass warrior you were born to be. It’s a great port of a great game. We’ll see you in 200 hours or so.

Read our full review here.

Tagged with: new releases, PSN Store

.special-buttons > * FacebookTwitterRedditMore
Published at Fri, 17 Nov 2017 20:00:44 +0000

10 0

Watch Us Livestream 3 More Hours Of Skyrim VR For PSVR Today For Launch Day!

Watch Us Livestream 3 More Hours Of Skyrim VR For PSVR Today For Launch Day!

[unable to retrieve full-text content]

[unable to retrieve full-text content]

Watch Us Livestream 3 More Hours Of Skyrim VR For PSVR Today For Launch Day!

Yesterday morning when the review embargo lifted for The Elder Scrolls V: Skyrim VR at 7AM PT we live streamed two hours of gameplay. If you missed it, you can see the archived footage here. During the stream we started a brand new character and fielded hundreds of questions and comments from viewers about the game.

Last time we got out of Helgen, went to Riverwood, and did some exploring in a mine and fort. We’re playing a Nord that utilizes a mixture of one-handed weapons with a shield and some archery from a distance. We’re building him to be a well-rounded fighter type that will probably wear medium armor to maximize stamina. Today, we’re going to pick up right where we left off and the stream will be over on UploadVR’s YouTube channel starting at around 1:00PM PT — in less than an hour!

Update: The stream is now over but you can see the archive right here:

If you want to read more about Skyrim VR you can read our full, detailed review, this Q&A about how Bethesda re-imagined the game for VR, or this op-ed about why it’s going to be even better once it gets ported to PC VR headsets. Now that it’s out you may have had a chance to play it for yourself too — let us know what you think down in the comments below!

Tagged with: Bethesda, Skyrim VR, The Elder Scrolls

.special-buttons > * FacebookTwitterRedditMore
Published at Fri, 17 Nov 2017 20:19:51 +0000

15 0

Oculus Fund Researching on VR for Social Pressure

Oculus Fund Researching on VR for Social Pressure

There has already been some attempts to utilise virtual reality (VR) technology for social good. In particular, various companies, government bodies and health authorities have been looking at using VR to change behaviour. Oculus is now funding these aims with the Play4REAL lab.

One of the first beneficiaries of this funding is Preview Labs Inc, a company primarily known for its work in the rapid prototyping area. Preview Labs has been chosen by Yale’s Center for Health & Learning Games to create a VR experience to help teenagers make decisions around e-cigarettes.

Preview Labs are working to create an educational VR title called smokeSCREEN VR, a prototype title that will form part of a larger research study that is being funded by Oculus. Using theories of behaviour change, the aim is to immerse young people in peer pressure scenarios relating to the use of e-cigarettes and help them discover the best ways to respond.

“With VR, as a player, you get much more of a point-of-view experience. You actually feel like you’re in the environment,” said the new lab’s director, research scientist Kimberly Hieftje, in a press release. “We are asking ourselves what we can do to use VR to enhance the feeling of social pressure in a scenario involving vaping, or e-cigarette use. Could we change the volume of the background noise? Could we simulate your heart pounding?”

“Bringing difficult social situations to life in a playable virtual reality game, and making them feel natural, will be a unique challenge,” said Bernard Francois, founder of PreviewLabs. “We’re excited to work with Yale’s researchers on this Oculus project.”

The prototype software will also use ‘mixed reality capture’ by utilising a green screen and a Stereolabs ZED camera, replacing the green screen with the VR background. This enables the developers to record and document the progress of the app and user response to it.

Preview Labs are hoping to have a demo of smokeSCREEN VR available on the Oculus Store soon.

VRFocus will continue to bring you news on developments within the VR industry.

Published at Fri, 17 Nov 2017 20:00:24 +0000

60 0

FARO Introduce VR For Rendering Laser Scanning Data

FARO Introduce VR For Rendering Laser Scanning Data

In areas such as design and construction, accurate measurements are essential. Something as small as a misplaced single digit can end up costing millions. To combat this potential issue, many companies have turned to laser scanning to get the most accurate data on size, shape and layout. Laser scanning company FARO is now offering the opportunity to turn that data into live virtual reality (VR) environments.

FARO Scene 7.1 allows the creation of an immersive VR experience, complete with photographic texture and surface details of objects, by importing 3D laser scanning data. The software can process the data quickly enough that results can be rendered in real-time. The software is optimised for FARO laser scanning products, but can accept 3D scan data from a wide range of third-party 3D scanning products.

The company has projected a number of uses for this technology, beyond simply letting architects and engineers get a better look at their projects. By using VR, professionals in areas such as public safety, engineering and forensics can use the VR rendering to evaluate additions or remodels of a structure, and allows for an accurate ‘compare and contrast’ evaluation in the case of crime or accident, a tool that could prove vital for safety and law enforcement.

In addition, FARO Scene 7.1 allows users to capture screenshots, tag comments or notes to specific images or areas without needing to leave the VR environment.

“We have been actively pushing the agenda to integrate high value VR capability and compatibility into our reality capture products,” stated Andreas Gerster, Vice President, Global Construction BIM-CIM. “This is the third major introduction in this area from FARO over the past year and we are confident that facilitating the way our customers interact in a virtual project environment with access to real time, simulated real world information makes the planning processes more tangible and less error prone.”

A free 30-day trial of FARO Scene 7.1 is available from the FARO website.

VRFocus will continue to report on new and innovative uses for VR technology.

Published at Fri, 17 Nov 2017 21:00:50 +0000

19 0

PTC Unveils Reality Lab to Conduct Research into VR/ AR and Mixed Reality Applications

PTC Unveils Reality Lab to Conduct Research into VR/ AR and Mixed Reality Applications

US-based software provider PTC has been dabbling in virtual reality (VR), augmented reality (AR), and mixed reality for awhile now, having previously acquired AR technology platform Vuforia back in 2015. Now PTC has announced the creation of Reality Lab, a test center led by researchers who will create immersive applications with the purpose of improving people’s interactions with their physical environments.

PTC’s Reality Lab will be overseen by MIT graduates Valentin Heun and Benjamin Reynolds, who will serve as the lab’s chief scientists. They aim to apply human-centered design and human-computer interaction to new technology, empowering people with more intuitive and practical computer user interfaces for managing the next generation of networked computer systems.

“PTC is known worldwide for its technological excellence – and a prowess for pushing the frontiers of technology to make the industrial world more efficient,” said Valentin Heun, vice president of technology, Office of the CTO, PTC. “We’re delighted to become members of the team.”

Vuforia Chalk screenshot

“AR connects the wealth of digital data generated by the IoT and digital transformation initiatives with the physical world in which we apply it,” said Jim Heppelmann, president and CEO, PTC in a statement. “Our new Reality Lab will enable enterprises to advance the way they serve customers, train employees, design and create products, manage their value chains, and how they compete.”

Reality Lab is located in PTC’s current headquarters in Needham, Mass. and will be a central feature at its new Boston-based headquarters expected to open in 2019.

Since the purchase of Vuforia, PTC has leveraged the platform to expand the capabilities of its ThingWorx Industrial Innovation Platform to support ARKit and ARCore, helping to bring the power of AR technology to traditional businesses like product design, manufacturing, and servicing.

VRFocus will continue its coverage of PTC, reporting back with its latest developments.

Published at Fri, 17 Nov 2017 22:00:42 +0000

11 0

HTC’s Black Friday Sale Gets You a Free Audio Strap with Vive Purchase, Free ‘Fallout 4 VR’ Code

HTC’s Black Friday Sale Gets You a Free Audio Strap with Vive Purchase, Free ‘Fallout 4 VR’ Code

HTC recently announced they’ll be sweetening the pot this Black Friday for potential Vive-owners located in North America by throwing a free Deluxe Audio Strap your way when you purchase an HTC Vive. The deal also includes the previous offer of a free Fallout 4 VR pre-order, bringing the overall savings to $160.

The Deluxe Audio Strap is a massive improvement over the headset’s stock elastic strap, offering both integrated audio and an improved fit that better distributes the weight of the headset across the head. Even at the price of $100, the Deluxe Audio Strap is definitely worth it to improve the Vive’s less-than-awesome comfort factor. Check out our review here.

photo courtesy HTC

For $600, you’ll get the Vive system (headset, basestations, controllers, etc.), a Deluxe Audio Strap, Google Tilt Brush, a redemption code for Fallout 4 VR ($60 value), and a free trial to Viveport Subscription. Remember: Fallout 4 VR launches on December 12, 2017, so the redemption code won’t be active until then.

The sale is going on between Friday, November 24th at 12:00am ET (your time here) through Monday, November 27th at 11:59pm PT (your time here), and will be offered online and in all retail locations where Vive is sold in North America, meaning you can pop down to Fry’s, the Microsoft Store, or Micro Center and get the deal too. You can see where Vive is sold near you here.

HTC says the $600 bundle is for North American markets only, but more details on European markets will be announced shortly.

The company is also offering Black Friday deals on Viveport, their digital marketplace. The sale includes discounted pre-paid subscription packages for Viveport Subscription and discounts on titles from Vive Studios. The Viveport deals will start on Wednesday Nov 22nd and end on Monday Nov 27th.

Viveport Subscription offers you the ability to download up to 5 apps each month from a curated selection of games. The normal going rate is a flat monthly fee of $7, but the sale reduces that by up to 63% off, with a 6-month subscription costing $30 – or a total of 60 apps. Check out the deal here for more info during the sale.

The company is also putting up to 75% off Vive Studios titles, including games like Virtual Sports, Arcade Saga, Remembering Pearl Harbor, Front Defense, Jams Studio, Amazon Odyssey and True Scale. You’l find the deals on Viveport when the sale starts of the 22nd.

We’ll be bringing a more comprehensive article closer to Black Friday detailing the best deals in VR, so check back with us soon.

Published at Fri, 17 Nov 2017 14:42:28 +0000

14 0

HTC Announces New First-Party Titles, ‘Front Defense: Heroes’ & ‘Super Puzzle Galaxy’

HTC Announces New First-Party Titles, ‘Front Defense: Heroes’ & ‘Super Puzzle Galaxy’

HTC’s internal development and publishing arm Vive Studios has announced two new games coming to Vive in early December. Physics puzzler Super Puzzle Galaxy from 2 Bears Studio and multiplayer WWII shooter Front Defense: Heroes from Fantahorn Studio will both launch with promotional pricing.

As detailed in a recent entry on the official Vive blog, both games are second entries from Vive Studios development partners 2 Bears Studio and Fantahorn Studio, creators of Arcade Saga (2016) and Front Defense (2017) respectively. Although Arcade Saga was updated with Oculus Touch support, both games were originally designed to take advantage of the Vive’s room-scale VR capabilities, and the new games Super Puzzle Galaxy and Front Defense: Heroes have also been described as ‘room-scale’ experiences.

Image courtesy 2 Bears Studio

Super Puzzle Galaxy will be available in early December on Steam with 75% off the standard $9.99 price at launch “for a limited time”. This physics-based puzzler involves terrain and object manipulation and will contain 48 levels and an in-game editor to create more.

Super Puzzle Galaxy was born out of a passion for creating compelling and engaging VR content for the whole family that challenges the player’s problem solving and creative abilities,” said David Sapienza, Executive Producer of 2 Bears Studio. “Adding user-generated content was a core tenet of creating something that empowers the community, and Super Puzzle Galaxy delivers a unique room-scale VR experience. We’re excited to see the levels and Rube Goldberg contraptions the community is able to come up with.”

Image courtesy Fantahorn

Front Defense: Heroes aims to build on the strengths of the first Front Defense title, but with a focus on multiplayer – a feature missing from the original. Launching on Steam and Viveport in early December at a promotional price of $4.99, the new game will feature multiple maps, offering 5v5 multiplayer across capture the flag, deathmatch, and defense mission modes. As described in our Front Defense review, its room-scale game design was the highlight, as you could only physically move around a predetermined space (no artificial locomotion was possible), taking cover behind your virtual defenses. Front Defense: Heroes appears to be expanding on this concept, introducing a new locomotion system called ‘V-Move’, described as “unique” and “innovative” on the Vive blog.

“With Front Defense: Heroes we’ve built upon our experience with Front Defense to engage the community and offer new challenges with every match,” said River Ho, producer at Fantahorn. “As a dynamic multiplayer shooter, Front Defense: Heroes lends itself perfectly to the competitive ethos of VR e-sports, an important feature as VR gaming matures.”

Published at Fri, 17 Nov 2017 17:22:21 +0000

40 0